Residence: Diferență între versiuni

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Linia 272: Linia 272:
|[[File:Population small humans.png|Additional Population]]
|[[File:Population small humans.png|Additional Population]]
|[[File:coin_small.png|Coins Production/h]]/h
|[[File:coin_small.png|Coins Production/h]]/h
|Maximum[[File:time_small.png|Maximum Production Time]]
|Maximum [[File:time_small.png|Maximum Production Time]]
|-
|-
|1
|1
Linia 368: Linia 368:
|19.000
|19.000
|2.600
|2.600
|100[[File:good_crystal_small.png|Crystal]] 110[[File:good_scrolls_small.png|Scrolls]] 95[[File:good_silk_small.png|Silk]]
|100 [[File:good_crystal_small.png|Crystal]] 110 [[File:good_scrolls_small.png|Scrolls]] 95 [[File:good_silk_small.png|Silk]]
|150
|150
|1.088/h
|1.088/h
Linia 379: Linia 379:
|12.000
|12.000
|1.900
|1.900
|60[[File:good_elixir_small.png|Elixir]] 65[[File:good_magic_dust_small.png|Magic Dust]] 55[[File:good_gems_small.png|Gems]]
|60 [[File:good_elixir_small.png|Elixir]] 65 [[File:good_magic_dust_small.png|Magic Dust]] 55 [[File:good_gems_small.png|Gems]]
|40
|40
|1.157/h
|1.157/h
Linia 390: Linia 390:
|42.000
|42.000
|5.100
|5.100
|90[[File:good_marble_small.png|Marble]] 70[[File:good_steel_small.png|Steel]] 95[[File:good_planks_small.png|Planks]]
|90 [[File:good_marble_small.png|Marble]] 70 [[File:good_steel_small.png|Steel]] 95 [[File:good_planks_small.png|Planks]]
|40
|40
|1.300/h
|1.300/h
Linia 401: Linia 401:
|41.000
|41.000
|5.100
|5.100
|160[[File:good_crystal_small.png|Crystal]] 150[[File:good_scrolls_small.png|Scrolls]] 165[[File:good_silk_small.png|Silk]]
|160 [[File:good_crystal_small.png|Crystal]] 150 [[File:good_scrolls_small.png|Scrolls]] 165 [[File:good_silk_small.png|Silk]]
|40
|40
|1.523/h
|1.523/h
Linia 412: Linia 412:
|0
|0
|1.100
|1.100
|203[[File:good_elixir_small.png|Elixir]] 196[[File:good_magic_dust_small.png|Magic Dust]] 207[[File:good_gems_small.png|Gems]]
|203 [[File:good_elixir_small.png|Elixir]] 196 [[File:good_magic_dust_small.png|Magic Dust]] 207 [[File:good_gems_small.png|Gems]]
|50
|50
|1.636/h
|1.636/h
Linia 423: Linia 423:
|79.000
|79.000
|9.200
|9.200
|190[[File:good_marble_small.png|Marble]] 200[[File:good_steel_small.png|Steel]] 180[[File:good_planks_small.png|Planks]]
|190 [[File:good_marble_small.png|Marble]] 200 [[File:good_steel_small.png|Steel]] 180 [[File:good_planks_small.png|Planks]]
|60
|60
|1.826/h
|1.826/h
Linia 434: Linia 434:
|10.000
|10.000
|3.000
|3.000
|265[[File:good_elixir_small.png|Elixir]] 275[[File:good_magic_dust_small.png|Magic Dust]] 270[[File:good_gems_small.png|Gems]]
|265 [[File:good_elixir_small.png|Elixir]] 275 [[File:good_magic_dust_small.png|Magic Dust]] 270 [[File:good_gems_small.png|Gems]]
|70
|70
|2.083/h
|2.083/h
Linia 445: Linia 445:
|73.000
|73.000
|9.000
|9.000
|450[[File:good_crystal_small.png|Crystal]] 460[[File:good_scrolls_small.png|Scrolls]] 470[[File:good_silk_small.png|Silk]]
|450 [[File:good_crystal_small.png|Crystal]] 460 [[File:good_scrolls_small.png|Scrolls]] 470 [[File:good_silk_small.png|Silk]]
|20
|20
|2.160/h
|2.160/h
Linia 456: Linia 456:
|9.000
|9.000
|3.300
|3.300
|410[[File:good_elixir_small.png|Elixir]] 432[[File:good_magic_dust_small.png|Magic Dust]] 420[[File:good_gems_small.png|Gems]]
|410 [[File:good_elixir_small.png|Elixir]] 432 [[File:good_magic_dust_small.png|Magic Dust]] 420 [[File:good_gems_small.png|Gems]]
|30
|30
|2.230/h
|2.230/h

Versiunea de la data 29 octombrie 2015 07:25


Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Capitole Expansion.png
Înapoi la : Prezentare Clădiri

Residence

Purpose

To bring population into your city you will need to build up Residences. Your population will live in them and you can visit them regularly to collect Coins as taxes.

Residences provide you with two very important features of the game: Population and Coins.

Population is provided by Residences. The higher the level of a residential building the more population it provides. Population is needed for building new non-residential buildings and non-residential upgrades.

The population shown in the HUD is the "Available Population" which is given from "Total Population" - "Working Population".

  • Total population is the sum of population generated by all residences of the city
  • Working population is the sum of population used by all non-residential buildings

Coins are produced automatically over time from Residences without the need for you to give the order. You will only need to click on the building to collect Coins and store them in the Coin Storage. Coins are only available once they have been collected!

Remember, however, to keep your Coins balanced! They will be collectable only until your storage is full. Once, or if, this happens you have to spend Coins in order to collect more. Once your storage is full, you will see a red marker in it and your Coins will turn grey.

FullCoins.png

Unlocking technologies, construction, Goods production, buildings upgrade and World Map expeditions require Coins.

Hint:If your Coin storage is getting full, you may want to visit the Trader and spend a few in the Wholesaler. Or you can upgrade your Main Hall instead so you have a larger storage.


Requirements

You can build a Residence via the Buildings menu. It needs a street connection to the Main Hall. It can be moved, sold, rebuilt and upgraded.


Upgrade

Upgrading a Residence to the next level will increase:

  1. The amount of produced Coins per time. So the production will be more efficient!
  2. The amount of population. Population is very important because it is needed for building new non-residential buildings and for non-residential upgrades.
Residence-upgrade.png


Residence Overview

Residence Elves

Residence Information Elves
Level Requirements Costs Benefits
Level Size Culture Construction Time Coins Supplies Additional Goods Additional Population Coins Production/h/h Maximum Maximum Production Time
1 2x2 0 10s 200 0 31 80/h 5h
2 2x2 3 1m 900 110 4 118/h 5,5h
3 2x2 4 1h 33m 2.600 330 5 148/h 6h
4 For this level on you will need to research the Advanced Residence 2x3 12 1h 57m 4.700 610 28 261/h 6,5 h
5 2x3 11 2h 25m 6.700 850 10 314/h 7h
6 2x3 6 2h 58m 9.800 1.200 10 373/h 7,5h
7 2x3 4 3h 36m 13.000 1.500 12 425/h 8h
8 For this level on you will need to research the Superior Residence 3x3 27 4h 15m 16.000 2.000 70 717/h 8,5h
9 3x3 7 4h 23m 12.000 1.700 85 Crystal 80 Scrolls 90 Silk 20 811/h 9h
10 3x3 9 5h 00m 13.000 1.900 40 Elixir 35 Magic Dust 45 Gems 30 905/h 9,5h
11 3x3 7 5h 08m 31.000 3.800 65 Marble 60 Steel 70 Planks 30 1.000/h 10h
12 3x3 6 5h 16m 31.000 3.800 110 Crystal 115 Scrolls 100 Silk 40 1.142/h 10,5h
13 3x3 7 5h 25m 0 800 149 Elixir 140 Magic Dust 155 Gems 40 1.272/h 11h
14 3x3 8 5h 33m 58.000 6.700 145 Marble 140 Steel 135 Planks 40 1.391/h 11,5h
15 3x3 7 5h 41m 7.000 1.700 203 Elixir 220 Magic Dust 198 Gems 50 1.500/h 12h
16 For this level on you will need to research the Dwarven Style Residence 2x4 37 5h 09m 53.600 6.690 380 Crystal 390 Scrolls 400 Silk 20 1.680/h 12,5h
17 2x4 17 5h 15m 0 1.800 348 Elixir 335 Magic Dust 360 Gems 30 1.769/h 13h

Residence Humans

Residence Information Humans
Level Requirements Costs Benefits
Level Size Culture Construction Time Coins Supplies Additional Goods Additional Population Coins Production/h/h Maximum Maximum Production Time
1 2x2 0 10s 200 0 31 88/h 5h
2 2x2 3 1m 1.000 130 4 127/h 5,5h
3 2x2 4 1h 46m 3.000 390 5 155/h 6h
4 2x2 6 2h 13m 5.600 720 6 184/h 6,5 h
5 For this level on you will need to research the Advanced Residence 3x2 19 2h 45m 8.800 1.100 32 328/h 7h
6 3x2 5 3h 23m 12.000 1.400 10 373/h 7,5h
7 3x2 4 4h 08m 16.000 2.000 12 437/h 8h
8 3x2 5 5h 00m 21.000 2.600 10 482/h 8,5h
9 For this level on you will need to research the Superior Residence 4x3 57 6h 00m 19.000 2.600 100 Crystal 110 Scrolls 95 Silk 150 1.088/h 9h
10 4x3 9 6h 11m 12.000 1.900 60 Elixir 65 Magic Dust 55 Gems 40 1.157/h 9,5h
11 4x3 9 6h 36m 42.000 5.100 90 Marble 70 Steel 95 Planks 40 1.300/h 10h
12 4x3 9 6h 55m 41.000 5.100 160 Crystal 150 Scrolls 165 Silk 40 1.523/h 10,5h
13 4x3 9 7h 18m 0 1.100 203 Elixir 196 Magic Dust 207 Gems 50 1.636/h 11h
14 4x3 10 7h 31m 79.000 9.200 190 Marble 200 Steel 180 Planks 60 1.826/h 11,5h
15 4x3 9 7h 48m 10.000 3.000 265 Elixir 275 Magic Dust 270 Gems 70 2.083/h 12h
16 For this level on you will need to research the Dwarven Style Residence 5x2 38 6h 37m 73.000 9.000 450 Crystal 460 Scrolls 470 Silk 20 2.160/h 12,5h
17 5x2 21 6h 45m 9.000 3.300 410 Elixir 432 Magic Dust 420 Gems 30 2.230/h 13h

Building Levels

Building levels Elves

Level 1 Level 2 Level 3 Level 4 Level 5
03 elves residential 01 cropped.png 03 elves residential 02 cropped.png 03 elves residential 03 cropped.png 03 elves residential 04 cropped.png 03 elves residential 05 cropped.png
Level 6 Level 7 Level 8 Level 9 Level 10
03 elves residential 06 cropped.png 03 elves residential 07 cropped.png 03 elves residential 08 cropped.png 03 elves residential 09 cropped.png 03 elves residential 10 cropped.png
Level 11 Level 12 Level 13 Level 14 Level 15
03 elves residential 11 cropped.png 03 elves residential 12 cropped.png 03 elves residential 13 cropped.png 03 elves residential 14 cropped.png 03 elves residential 15 cropped.png
Level 16 Level 17
D residential elves 01 cropped.png D residentials elves 02 cropped.png
Press on each building level to see a bigger image.

Building levels Humans

Level 1 Level 2 Level 3 Level 4 Level 5
03 residentials humans 01 cropped.png 03 residentials humans 02 cropped.png 03 residentials humans 03 cropped.png 03 residentials humans 04 cropped.png 03 residentials humans 05 cropped.png
Level 6 Level 7 Level 8 Level 9 Level 10
03 residentials humans 06 cropped.png 03 residentials humans 07 cropped.png 03 residentials humans 08 cropped.png 03 residentals humans 09 cropped.png 03 residentals humans 10 cropped.png
Level 11 Level 12 Level 13 Level 14 Level 15
03 residentals humans 11 cropped.png 03 residentals humans 12 cropped.png 03 residentals humans 13 cropped.png 03 residentals humans 14 cropped.png 03 residentals humans 15 cropped.png
Level 16 Level 17
D residentials humans 03 cropped.png D residential humans 04 cropped.png
Press on each building level to see a bigger image.